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Stormy Hills | Unreal Engine 5 Environment

Original art by: https://www.artstation.com/ollyryder
kudos to Olly and his inspiring artwork.

This environment was made in Unreal Engine 5. All models are made an unwrapped in Blender.

After several landscape resculpts (not only because I'm a perfectionist, but because I've decided that it should look as close to the original as it is possible), it is finally here.

I've learned a lot during the process and I can say that I'm quite proud with the final result. Moving from UE4 to UE5 was not as non-painful as I expected it to be, but I've managed to do it.

I've organized a working place inside the UE, with the custom photomode, abiltity to walk and run in first and third person, switch field of view, teleport camera and my dummy-placeholder-hero. That helped a lot during the sculpts and final detalization.

See you next time (and give a sub to my youtube please :D)

p.s - ping me if you want to have a more detailed run-through the scene.

Cya next time!

Dynamic environment video

Final render

Final render

Art process

Art process

Volumetric storm clouds test (early studying)

Global wind settings

Custom procedural grass field test (early studying)